What We Have Done
We have built an initial IRT-based VR service through research, design, and development.
Who’s behind it
Meet the people working on research, design, and development.
Nayoung Im
Prompt FactoryPM, 3D Designer
Minkyung Lee
Ewha Womans University, Computer Engineering Research
Younghwan Shin
Research
Dayeon Lee
Research
Eunseon Jung
Hongik University, Industrial Design & Visual Design UX/UI Design & Branding
Woohyun Cho
Motion TechnologiesDevelopment
Chaeeun Lee
Kwangwoon University, Software Development
Eunseo Choi
Dongguk University, Computer Science & AI Development
Soomin Cho
Development
What We've Done
Research
- Desk research on nightmare disorder and image rehearsal techniques
- Interviews with mental health experts
- Initial nightmare scenario data collection for MVP
Design
- Project design concept and branding
- User scenarios and UX/UI design
- 3D character and map creation
Development
- Generative AI API integration for modeling
- On-device generative AI testing
- Runtime virtual scene editing (object control, avatar animation, etc.)
- VR gamification environment
We confirmed the feasibility of an initial service that applies IRT to VR, based on research on image rehearsal therapy.
What's Next
Future Direction
We plan to place greater emphasis on research, advance the service, and derive HCI implications.
Planned Work
- Expansion from nightmare disorder to broader sleep disorder treatment support
- Refinement of nightmare-overcoming process based on user experience
- Research questions and service effect validation
- Counselor–client participatory XR treatment support process
