Funnikulus

What We Have Done

We have built an initial IRT-based VR service through research, design, and development.

Who’s behind it

Meet the people working on research, design, and development.

  • Nayoung Im

    Prompt Factory

    PM, 3D Designer

  • Minkyung Lee

    Ewha Womans University, Computer Engineering Research

  • Younghwan Shin

    Research

  • Dayeon Lee

    Research

  • Eunseon Jung

    Hongik University, Industrial Design & Visual Design UX/UI Design & Branding

  • Woohyun Cho

  • Chaeeun Lee

    Kwangwoon University, Software Development

  • Eunseo Choi

    Dongguk University, Computer Science & AI Development

  • Soomin Cho

    Development

What We've Done

Research

  • Desk research on nightmare disorder and image rehearsal techniques
  • Interviews with mental health experts
  • Initial nightmare scenario data collection for MVP

Design

  • Project design concept and branding
  • User scenarios and UX/UI design
  • 3D character and map creation

Development

  • Generative AI API integration for modeling
  • On-device generative AI testing
  • Runtime virtual scene editing (object control, avatar animation, etc.)
  • VR gamification environment

We confirmed the feasibility of an initial service that applies IRT to VR, based on research on image rehearsal therapy.

What's Next

Future Direction

We plan to place greater emphasis on research, advance the service, and derive HCI implications.

Planned Work

  • Expansion from nightmare disorder to broader sleep disorder treatment support
  • Refinement of nightmare-overcoming process based on user experience
  • Research questions and service effect validation
  • Counselor–client participatory XR treatment support process